独孤求败(大智慧L2版本)
{独孤求败} n:=1; UB:((PEAK(3,10,1))*(0.95)),POINTDOT,CoLor00FFFF; LB:((TROUGH(3,10,1))*(1.02)),POINTDOT,CoLorFF00FF; VAE1:=ZIG(3,8); {这一行采用未来函数} STICKLINE((2>1) ,HIGH,LOW,0,1),CoLor008000; STICKLINE((2>1),OPEN,CLOSE,5,1),CoLor008000; STICKLINE((VAE1>REF(VAE1,1)) AND N,HIGH,LOW,0,0),CoLor0000FF; STICKLINE((VAE1>REF(VAE1,1)) AND N,OPEN,CLOSE,5,0),CoLor0000FF; QQ593124450:(MA(CLOSE,8)),CoLor008000; 独孤九剑:(MA(CLOSE,11)),CoLorFFFFFF; VAR1:=AMOUNT-((CYC(5))*(VOL))*(100); VAR2:=AMOUNT-((CYC(13))*(VOL))*(100); VAR3:=AMOUNT-((CYC(34))*(VOL))*(100); VAR4:=AMOUNT-((CYC(120))*(VOL))*(100); DRAWTEXT((VAR1>0) AND (VAR2>0) AND (VAR3>0) AND CROSS(VAR4,0) AND N,(LOW)*(0.98),'破剑式'),CoLorFFFFFF; DRAWTEXT((CYC(5)>CYC(13)) AND CROSS(CYC(13),CYC(34)) AND N,(LOW)*(0.97),'破刀式'),CoLorFFFFFF; DRAWTEXT(CROSS(CYC(4),COST(10)) AND N,(LOW)*(0.96),'破枪式'),CoLorFFFFFF; DRAWTEXT((MA(VOL,5)>MA(VOL,20)) AND CROSS(MA(VOL,20),MA(VOL,60)) AND N,(LOW)*(0.95),'破鞭式'),CoLorFFFFFF; HS:=((VOL)/(CAPITAL))*(100); VAR5:=IF((HS<3),VOL,0); VAR6:=((SUM(VAR5,160))/(CAPITAL))*(100); VAR7:=(COUNT((HS>5),4)>=3) AND (VAR6>40); DRAWTEXT(NOT(REF(VAR7,1)) AND VAR7 AND N,(LOW)*(0.94),'破枪式'),CoLorFFFFFF; CYS:=((CLOSE-CYC(13))/(CYC(13)))*(100); DRAWTEXT(CROSS(CYS,17.4) AND N,(LOW)*(0.93),'破索式'),CoLorFFFFFF; MID:=(HIGH+LOW+CLOSE)/(3); CR:=((SUM(MAX(0,HIGH-REF(MID,1)),26))/(SUM(MAX(0,REF(MID,1)-LOW),26)))*(100); MA3:=REF(MA(CR,20),(20)/(2.5)+1); DRAWTEXT(CROSS(CR,MA3) AND N,(LOW)*(0.92),'破掌式'),CoLorFFFFFF; DRAWTEXT((MA(CLOSE,3)>MA(CLOSE,13)) AND CROSS(MA(CLOSE,13),MA(CLOSE,30)) AND N,(LOW)*(0.91),'破箭式'),CoLorFFFFFF; DRAWTEXT(CROSS(CYS,10) AND N,(LOW)*(0.9),'破气式'),CoLorFFFFFF; |