{小天之星}input:N(5,1,5),M(2,1,2); 短筹:MA((PPART(5) * 100),1),color00FFFF; 中筹:MA((PPART(10) * 100),1),colorFFFFFF; 长筹:MA((100 * (PPART(60) + PPART(120))),1),color00DD00; 金十:=(PWINNER(5,CLOSE) * 100); 金二十:=(PWINNER(10,CLOSE) * 100); 金六十:=(PWINNER(20,CLOSE) * 100); 金一二○:=(PWINNER(60,CLOSE) * 100); AA:=(PWINNER(120,CLOSE) * 100); XTSY1:MA((((金十 + 金二十) + 金六十) / 3),1),color1100FF; XTSY2:MA((((((金十 + 金二十) + 金六十) + 金一二○) + AA) / 5),1),colorFF0000; XTSY3:MA(((金一二○ + AA) / 2),1),colorBB00BB; BB:=(1.1 * CLOSE); DD:=(0.95 * CLOSE); EE:=COST(100); CC:=COST(0); 天线:=((WINNER(BB) * 100) - (WINNER(DD) * 100)); 地线:=MA(((WINNER(DD) * 100) - (WINNER(CC) * 100)),2); 众星捧月:=MA(((WINNER(EE) * 100) - (WINNER(BB) * 100)),2); XT1:=MA(天线,2); XT2:=IF((长筹 > 100),短筹,IF((短筹 > 长筹),短筹,长筹)); XT3:=(150 * ((((XTSY2 > XT2) AND (XTSY3 > XT2)) AND (REF(XTSY2,4) < REF(XT2,4))) AND (REF(XTSY3,4) < REF(XT2,4)))); XT4:=(((XTSY3 > 95) AND CROSS(XTSY2,XT2)) AND CROSS(XTSY1,XT2)); XT5:=(150 * XT3); XT6:=(CROSS(地线,XT1) OR (LLV((地线 - XT1),3) > 0)); XT7:=(((HHV(XT5,10) > 0.5) AND (HHV(XT6,10) > 0.5)) AND (地线 > XT1)); XT8:=((LLV((地线 - XT1),20) > 0) AND XT3); VAR1:=((((长筹 > 28) OR (长筹 < 10)) AND (XT1 > 5)) AND (地线 > REF(地线,5))); VAR2:=(CLOSE / REF(CLOSE,1)); 个股:=(INDEXC / REF(INDEXC,1)); 大盘:=(SUM(VAR2,60) - 60); XT9:=(SUM(个股,60) - 60); XT:(大盘 - XT9); XT10:=(((XT7 OR XT8) AND VAR1) AND (大盘 > 0.2)); XT11:=(((XT10 AND (长筹 > 70)) AND (XT1 > 5)) AND (大盘 > 0.2)); XT12:=FILTER(XT10,30); AAA:=FILTER(XT11,30); STICKLINE(XT12,0,200,5,0),color0000FF; DRAWTEXT((CROSS(XT12,0.5) AND (COUNT((XT12 = 1),10) = 1)),130,'小天之星'),colorFFFFFF; STICKLINE(AAA,0,200,5,0),color00FF00; DRAWTEXT((CROSS(AAA,0.5) AND (COUNT((AAA = 1),10) = 1)),160,'小天星神'),colorFFFFFF; BBB:=(1.1 * CLOSE); DDD:=(0.9 * CLOSE); EEE:=COST(100); FFF:=COST(0); CCC:=(0.99 * CLOSE); 资金:=(WINNER(BBB) - WINNER(DDD)); 阻力:=(100 * MA((WINNER(CCC) - WINNER(FFF)),N)); 筹码:=(100 * MA((WINNER(EEE) - WINNER(CCC)),N)); HH:=(100 * MA(资金,M)); LL:=(0.94 * CLOSE); II:=COST(100); MM:=CLOSE; NN:=(1.05 * CLOSE); PP:=COST(0); 海底:=CLOSE; 潜艇:=((100 * MA((WINNER(海底) - WINNER(PP)),N)) - 100); 顶天:=((100 * MA((WINNER(NN) - WINNER(海底)),N)) - 100); 飞船:=((100 - (100 * MA((WINNER(MM) - WINNER(LL)),N))) + 100); TT:=((100 - (100 * MA((WINNER(II) - WINNER(MM)),N))) + 100); RR:=(1.1 * CLOSE); SS:=(0.9 * CLOSE); UU:=COST(100); VV:=COST(0); 天一线:=(WINNER(RR) - WINNER(SS)); 地一线:=(50 + (100 * MA((WINNER(SS) - WINNER(VV)),2))); 众星捧月一:=(50 + (100 * MA((WINNER(UU) - WINNER(RR)),2))); 异:=(50 + (100 * MA(天一线,2))); 异(天时):=((WINNER(CLOSE) - WINNER(OPEN)) * 100); MI:=HHV(异(天时),30); NI:=(1.048 * CLOSE); PI:=COST(50); AB:=(0.99 * CLOSE); 小天逃顶:=CLOSE; 高:=EMA(COST(85),20); 低:=EMA(COST(70),20); B1:=EMA(COST(30),20); B2:=((100 * (小天逃顶 - B1)) / B1); BIAS:=((100 * (小天逃顶 - 低)) / 低); XTT:=((100 * (CLOSE - LOW)) / (HIGH - LOW)); 飞跃颠峰一:=((B2 < 35) AND (BIAS > 0)); 飞跃颠峰二:=FILTER((CROSS(地一线,异) AND (MI > 20)),60); 惊雷:=FILTER((CROSS(阻力,HH) AND (MI > 20)),60); 平地惊雷:=(CROSS(TT,飞船) OR (CROSS(阻力,筹码) AND (TT > 飞船))); 探底:=(((HH > 80) AND (MI > 20)) AND 平地惊雷); 圣手底针:=(潜艇 < (0 - 97.5)); VAR1:=(潜艇 < (0 - 99.5)); STICKLINE(VAR1,0,(0 - 100),5,0),color0000FF; STICKLINE(圣手底针,0,(0 - 50),2,0),color00DD00; DRAWTEXT((CROSS(VAR1,0.5) AND (COUNT((VAR1 = 1),10) = 1)),(0 - 20),'小天圣手'),colorFFFFFF; DRAWTEXT((CROSS(圣手底针,0.5) AND (COUNT((圣手底针 = 1),10) = 1)),(0 - 20),'小天底部'),colorFFFFFF;
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